⛶ Reset + −
direction: right
elements: {
ltp: { label: Long-term Planning }
sim: { label: Simultaneous Actions }
imp: { label: Imperfect Information }
prob: { label: Probability Management }
}
games: {
chess: {
label: Chess
icon: https://api.iconify.design/mdi:chess-king.svg
}
rps: {
label: Rock Paper Scissors
icon: https://api.iconify.design/mdi:hand-back-right.svg
}
poker: {
label: Poker
icon: https://api.iconify.design/mdi:cards-playing-spade-multiple.svg
}
mtg: {
label: Magic the Gathering
icon: https://api.iconify.design/mdi:cards.svg
}
pokemon: {
label: Competitive Pokémon
icon: https://api.iconify.design/mdi:pokeball.svg
}
}
games.chess -> elements.ltp
games.rps -> elements.sim
games.poker -> elements.ltp
games.poker -> elements.imp
games.poker -> elements.prob
games.mtg -> elements.ltp
games.mtg -> elements.imp
games.mtg -> elements.prob
games.pokemon -> elements.ltp
games.pokemon -> elements.sim
games.pokemon -> elements.imp
games.pokemon -> elements.prob
Strategic Dimensions Across Competitive Games
Only competitive Pokémon connects to all four . This isn't a coincidence. The design of simultaneous move selection, combined with customizable teams, imperfect information, and deep probability variance, produces a game that cannot be fully solved by any one strategic framework.